6 Commits
Author SHA1 Message Date
threenebula23 54ecb64614 fix(game): real folder wipe, progressive meta, hour-1 attacks and UI lies 2026-10-25 13:11:23 +03:00
threenebula23 a326089a3e feat(core): SLA 128, per-type losses, active channel and unlock progression 2026-10-25 12:12:50 +03:00
threenebula23 1137ba74b9 chore: remove unused bootstrap stubs 2026-10-25 03:00:40 +03:00
threenebula23 04aeb61d39 feat(gameplay): hour loop, TCP slots, connection minigame, attacks, shop, full playthrough tests 2026-10-25 02:57:31 +03:00
threenebula23 78dd396cd2 feat(core): file registry, economy, save and deterministic RNG with tests 2026-10-25 02:57:24 +03:00
threenebula23 b6e9291c5a chore: bootstrap Godot 4.7.2 project
Godot 4.7.2 / GL Compatibility, 1280x720 (canvas_items, keep, integer scale),
nearest texture filter, max_fps=60. Каркас директорий scenes/scripts/data/art/
audio/shaders/tests/docs/build, автолоады Game/Data/Audio/Rng (заглушки),
запускаемая Main.tscn (серый фон #C0C0C0 + заголовок), .gitignore и MIT.

Игровой логики нет — только скелет.
2026-10-25 00:54:49 +03:00